5.0-18469 1 year, 9 months ago Android: Create ScaledIntSetting class (PR #11513 from JosJuice)
5.0-18467 1 year, 9 months ago Improve the data in the first data block of the skylanders figures (PR #11492 from mandar1jn)
5.0-18465 1 year, 9 months ago Common/Network: Resolve -Wexpansion-to-defined warning (PR #11520 from lioncash)
5.0-18463 1 year, 9 months ago AndroidCommon: Make use of std::string_view where applicable (PR #11519 from lioncash)
5.0-18461 1 year, 9 months ago Android: Remove unused force filtering setting (PR #11518 from t895)
5.0-18459 1 year, 9 months ago Android: Set each slider step size manually (PR #11517 from t895)
5.0-18457 1 year, 9 months ago ActionReplay/GeckoCode: Make use of std::span where applicable (PR #11516 from lioncash)
5.0-18454 1 year, 9 months ago GameINI: Force safe texture cache on Marvel Super Hero Squad (PR #11323 from iwubcode)
5.0-18452 1 year, 9 months ago Ignore nullability-completeness warnings in VMA (PR #11507 from phire)
5.0-18450 1 year, 9 months ago VideoBackends: update Vulkan's 'CopyRectangleFromTexture' to copy one layer (PR #11500 from iwubcode)
5.0-18448 1 year, 9 months ago Fix SYSCONF movie settings (PR #10839 from CasualPokePlayer)
5.0-18446 1 year, 9 months ago CMake: Actually use the include directories specified by dependencies (PR #10936 from TellowKrinkle)
5.0-18443 1 year, 9 months ago CMake: Use imported target for fmt in tests (PR #11510 from TellowKrinkle)
5.0-18441 1 year, 9 months ago Android: Fix crash when attempting to change MEM2 size (PR #11512 from JosJuice)
5.0-18439 1 year, 9 months ago Restrict OpenSLES to Android via CMake (PR #10947 from Zopolis4)
5.0-18437 1 year, 9 months ago VideoBackends:Metal: Default to presentDrawable when vsync is on (PR #11205 from TellowKrinkle)
5.0-18435 1 year, 9 months ago Add bloom definitions for Metroid Prime 3 (PR #11033 from autofire372)
5.0-18433 1 year, 9 months ago Tie Speed to CPU Speed and not VPS (PR #11509 from Sam-Belliveau)
5.0-18431 1 year, 9 months ago VideoCommon: Avoid creating pipelines with no render targets (PR #11511 from TellowKrinkle)
5.0-18428 1 year, 9 months ago Add CPU Cull to Twilight Princess and Metroid Prime Series (PR #11514 from JMC47)