3.5-1391 11 years, 5 months ago Fix the GameCube mic dialog header's invalid include guard.
3.5-1390 11 years, 5 months ago Adding stick radius setting
3.5-1389 11 years, 5 months ago Added optimizations to ClassifyFloat/Double functions in Mathutil.cpp and to PPCCache.cpp
3.5-1388 11 years, 5 months ago Changing the Gecko code comparison from metadata to data comparison
3.5-1387 11 years, 5 months ago Reading shake force from calibration rather than a constant
3.5-1386 11 years, 6 months ago Adding condition to CoreTiming state function
3.5-1385 11 years, 6 months ago Create our OGL context on the same thread in the OpenGL backend. Same issue with Qualcomm not working with threading correctly.
3.5-1384 11 years, 6 months ago [Android] Properly open the navigation drawer when pressing menu or back in the game list.
3.5-1383 11 years, 6 months ago [Android] 0.3 Release
3.5-1382 11 years, 6 months ago [Android] Drop minimum Android version support to 2.3 since there is a /bunch/ of people asking for it.
3.5-1381 11 years, 6 months ago [Android] Disable OpenGL in the settings menu since it doesn't work yet. Change some theme settings so the back button shows up on screen where needed.
3.5-1380 11 years, 6 months ago [Android] Qualcomm drivers require that the EGL context is created on the same thread that the OpenGL commands are run on. Crappy driver limitation since eglMakeCurrent should work to let it be on a d...
3.5-1379 11 years, 6 months ago Make auto fullscreen resolution the default.
3.5-1378 11 years, 6 months ago fix auto fullscreen resolution on linux
3.5-1377 11 years, 6 months ago Add auto fullscreen resolution option. Not tested on Linux, let me know if it doesn't work (it probably does).
3.5-1376 11 years, 6 months ago Save settings to file when booting a game.
3.5-1375 11 years, 6 months ago add new statistics for gpu buffer streaming
3.5-1374 11 years, 6 months ago also hide hacked buffer option on d3d
3.5-1373 11 years, 6 months ago disable hacked buffer option for d3d
3.5-1372 11 years, 6 months ago Adding MMU state values to state