5.0-10780 |
5 years, 3 months ago |
Fix CPU EFB access on Adreno with Vulkan backend (PR #8276 from stenzek) |
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Windows x64
macOS (Intel)
Android
|
5.0-10777 |
5 years, 3 months ago |
VideoCommon/TextureCacheBase: Make OnConfigChanged's parameter a const reference (PR #8293 from lioncash) |
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Windows x64
macOS (Intel)
Android
|
5.0-10774 |
5 years, 3 months ago |
Fix for Android version crashing when changing rotation on settings screen (PR #8288 from allanxp4) |
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Windows x64
macOS (Intel)
Android
|
5.0-10772 |
5 years, 3 months ago |
VideoCommon/RenderBase: Make functions const where applicable (PR #8294 from lioncash) |
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Windows x64
macOS (Intel)
Android
|
5.0-10768 |
5 years, 3 months ago |
VideoCommon/TextureCacheBase: Remove use of the texture cache global in interface (PR #8295 from lioncash) |
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macOS (Intel)
Android
|
5.0-10764 |
5 years, 3 months ago |
Android: Add a bit more warning to the game INI deletion prompt (PR #8291 from JosJuice) |
|
Windows x64
macOS (Intel)
Android
|
5.0-10762 |
5 years, 3 months ago |
DolphinQt: Reorder nunchuk mapping (PR #8289 from Miksel12) |
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Windows x64
macOS (Intel)
Android
|
5.0-10760 |
5 years, 3 months ago |
DolphinQt: Limit numeric widget width (PR #8278 from Miksel12) |
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Windows x64
macOS (Intel)
Android
|
5.0-10758 |
5 years, 3 months ago |
RenderState: Approximate logic op with blending if unsupported (PR #8284 from stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-10756 |
5 years, 3 months ago |
FramebufferManager: Fix restoring of EFB depth buffer / upside-down in OpenGL (PR #8286 from stenzek) |
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Windows x64
macOS (Intel)
Android
|
5.0-10753 |
5 years, 3 months ago |
D3D11: Only use integer RTV when logic op is supported+enabled (PR #8283 from stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-10751 |
5 years, 3 months ago |
InputCommon/DInputJoystick: Correct force-feedback flag testing (PR #8285 from lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-10749 |
5 years, 3 months ago |
DiscIO/Volume: Make Partition's interface constexpr (PR #8287 from lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-10747 |
5 years, 3 months ago |
Fix saving states freezing up emulation (PR #8279 from spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-10745 |
5 years, 3 months ago |
SI: Minor bugfixes (PR #8236 from booto) |
|
Windows x64
macOS (Intel)
Android
|
5.0-10741 |
5 years, 3 months ago |
Translation resources sync with Transifex |
|
Windows x64
macOS (Intel)
Android
|
5.0-10740 |
5 years, 3 months ago |
DolphinQt/Config/GameConfigEdit: Pass parent pointer to base class (PR #8274 from lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-10738 |
5 years, 4 months ago |
D3D11 resources refactor and DX11.1 feature detection fixes (PR #8258 from CookiePLMonster) |
|
Windows x64
macOS (Intel)
Android
|
5.0-10729 |
5 years, 4 months ago |
D3DCommon/Shader: Use std::optional where applicable (PR #8266 from lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-10725 |
5 years, 4 months ago |
OGL/ProgramShaderCache: Use std::string_view where applicable (PR #8265 from lioncash) |
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Windows x64
macOS (Intel)
Android
|